Post by Odin Wolfram on May 2, 2020 12:07:33 GMT -5
[attr=class,cs-top unaffiliated]
[attr=class,cs-body unaffiliated]
" I'll not have peace. Not while those wicked fiends still live."
[attr=class,char-name]Odin Wolfram
" I'll not have peace. Not while those wicked fiends still live."
[attr=class,cs-main]
Date of Birth: September 22, 5AV
Species: Human
Romantic Orientation: *Death glare*
Aura Color: Forest Green
Height: 182.9 cm
Weight: 63.5 kg
Color Naming Rule: The norse god Odin was synonymous with ravens, who are jet black in color.
Wolfram is a germanic name that combines elements wulf ("wolf") and hramn ("raven")
Semblance Name: Revenant
Rank of Semblance: E
Semblance Type: Transformation
Primary Category: Hazard (+1)
Secondary Category: Combatants (+1)
One Sentence Summary of Semblance: Odin has the transformation semblance of Revenant which allows the wielder to gain durability, stamina regen and a vortex of raven visages that swarm around him
Description of Semblance: Once activated, Revenant envelopes Odin in a purple mist. His defenses strengthen to become as sturdy as that of stone and he recovers two post worth of stamina. Additionally, a frenzy of raven-like entities erupt from the mist, attempting to attack anything organic within it's proximity of a telephone pole range (10-12 meters) around him.
The ravens share Odin's accuracy in combat, meaning that the birds in melee range of Odin use martial arts while the birds outside said 2-3 meters scale off of marksmanship
Drawbacks of Semblance: Revenant can be triggered once Odin takes a beating to his aura, leaving him with 50% or less of his total amount. Due to a lack of increased speed, and the storm being a hazard best avoided, one can simply outrun, flee, or outrange Revenant while staying safe from it's fury.
Additionally, the storm of avian surround him like a vortex, meaning that if you can manage to somehow get above him with something such as flight, the ravens cannot leave their host to pursue the target. They have no mind of their own, and cannot do anything such as navigate paths that would alter their spiraling cyclone of death around Odin. The raven's are very similar to the actual birds in that they are fairly fragile and are capable of easily being destroyed, meaning they rely heavily on simply overwhelming their opponent with sheer numbers.
They only attack organic life, living or dead, meaning inanimate objects will remain unharmed. Walls can be an easy defense against the storm. The bird creatures also don't differentiate friend from foe, and will attack relentlessly either way.
Lastly, Revenant has a cooldown of three turns after it's three turns of activation.
(Revenant also tends to overtake Odin, almost like a frenzy. Possessed by the very visages of his past that haunt him still, he can become feral and reckless.)
Weapon Name: Ragnarok and Fenrir
Rank of Weapon(s): F
Category: Combatants (+0)
Description of Weapons(s): Ragnarok was the former weapon of Odin and Rose's slave master and claimed upon Odin's revival. A hefty greataxe or umbral design, it glistens and glows faintly at night. It doesn't seem to have any kind of additions, aside from being well crafted and deadly, but the handle of the two handed battle axe can be slotted down to be a one handed axe if so needed or desired. Has a pair of ornate bells that were found upon his rebirth wrapped around the base of the head separating the handle from the blade. They help bring Odin's humanity back to him.
Fenrir was a gift from the Asche Syndicate. A sleek, jet black grenade launcher with gold grooves running down the sides. The grenades it fires don't have a large explosion radius, but are can be dust infused, allowing options for ranged debilitation so that Odin may attempt approach with at least some form of ranged defense.
Name of Non-Combat Ability: Enter here
Rank of Non-Combat Ability: Enter here
Category: Combatants, Obstacle, Hazard, Social.
Description of Non-Combat Ability: Enter here
Name of Non-Combat Ability: Enter here
Rank of Non-Combat Ability: Enter here
Category: Combatants, Obstacle, Hazard, Social.
Description of Non-Combat Ability: Enter here
Name of Combat Ability: Unshackled (Strength)
Rank of Combat Ability: E
Category: Combatants (+1)
Description of Combat Ability: Odin has found that his physical strength greater than it once was upon his "rebirth". Almost as if his bodies limiters have unlocked themselves. A side affect of his awakened Semblance, perhaps?
Name of Combat Ability: Martial Arts
Rank of Combat Ability: E
Category: Combatants (+1)
Description of Combat Ability: Years living in Vacuo meant that only the strong survive. Being a prisoner and having to fight to live bolstered his skills in weaponized combated greatly. Though his fell to Rosalia in combat, it has only served to resolve himself to hone his craft. He will not lose to her again.
Name of Combat Ability: Weapon Enhancement: Fire/lightning Dust
Rank of Combat Ability: F
Category: Combatants (+0)
Description of Combat Ability: With a flip of a switch, Odin is capable of slotting in a vial of dust for Fenrir's grenades to be infused, while also being able to trigger a similar effect on Ragnarok by placing it within the head of the blade. Fire/lightning, in this case, enhances overall damage while simultaneously being able to scatter flames and embers for some destructive chaos.
Activation last for a single post, and can be activated twice within a thread. Successful attacks while the dust is active with result in F rank damage to Odin's opponent split over the course of two turns.
Primary Drive: After breaking free from his life of imprisonment and conflict, Odin now seeks to break free from the last remaining ties to his past in Vacuo. Improving himself so that he may return to being Rosalia Phoenix's greatest rival, and more importantly, slaying his coward and traitor of a father that not only left Odin and his fellow tribe to rot but sold out everyone to bandits simply out of envy.
For some time, Odin joined the Asche Syndicate as a way to slowly garner intel and power to accomplish these goals, following orders without question or hesitation. However, ties to the Syndicate seem to have all but been severed and Odin hasn't heard from them in months. Now, he struggles to find not only a purpose or path, but even an ability to stay alive in this world.
Fears: Though Odin has accepted (albeit with a struggle) what he has become, his greatest fear is never returning to a live of normalcy. Living in Vacuo was hardly normal for most people, but Odin was fine with this. However, since his fight to the death with Rose, he felt he lost the last part of himself which was human. No friends. A father which sold him to slavers and a mother he doesn't know lives or not, and a style of living that never taught him basic necessities.
Combine this with a deep seeded savagery and bloodlust, plus a semblance that amplifies such, and it has lead Odin to believe that he is nothing but a husk for some darker force. To his core, he never felt accepted by anybody but Rosalia and his mother, one of which he threw away for his attempt at vengeance and the other lost to the sands of Vacuo. Odin doesn't have many other fears, as Vacuo hardened him to not fear much of anything, including death.
Style of Self-Expression: Odin is a rather straight forward individual. Outwardly, he is about as dreary and somber looking as it gets, and his way of expressing himself is mostly through actions, and hardly ever words. When he does speak, it is usually to the point and he isn't much for idle chatter. While he doesn't like authority in the sense that it dredges up past memories of his imprisonment, he has no qualms with following orders, so long as they benefit Odin in some capacity (Or at the very least are a hinderance).
Inwardly, Odin (Or Erikson, which still resides somewhere deep in the mind) is a wreck. Spending most of his nights haunted by the blood bath that was the Vacuo imprisonment camp along with the regret at many of his subsequent actions, Odin hasn't gotten a firm grasp on what his life means anymore. Inflicted with a burning rage towards his past, he tries to mask it with a faultless outward expression, occasionally letting slip the monster vacuo has led him to become.
He tends to fly solo, and even when on group tasks, will often have to be reeled in to simply keep him "In check". Socially, it would be difficult to befriend him, but not impossible, given enough time and determination.
Most Important Thing: Given that Odin has lost basically everything (What little he had), including his ties to the Syndicate, he has little to give him purpose or drive. However, his lust for his father's death gives him the sole reason to live, at least in his eyes, for the foreseeable future. There would be next to nothing to stop Odin from an attempted murder on his father if given the opportunity, save for his own death, and Odin would not make that easy on the man either. He would make sure that his father suffered the same torment he endured for the past 10+ years
It is very possible that, if given another purpose or outlook on life by outside sources, like a gained friend, Odin could lose the revenge filled life he currently lives and deter him from such drastic actions. Given enough force of will, one could even give Odin a new purpose in life entirely, which could be almost anything. Odin does well in staying a course, and that course could be the course of good.
Whether it's convincing him to helping a group of people, acquire a meaningful job (Though that could be a struggle with no current talents outside of hitting things hard) or even converting him into guardian of sorts, seeking to protect that he has grown close to instead of chasing the shadows of his past.
Vacuo, a land of ruthlessness and unforgiving savagery, where the very land itself seemed to draw out the the demons of the world. Survival of the fittest is the only way of survival, and precisely why bandits ran rampant. In fact, it was almost the only way to live. Precisely why Erikson Lochstone's parents were left with little options.
Their previous living situation had been compromised and the parents, in a desperate state for survival for not only themselves, but their two year old child, practically begged to be let into a new tribe. It seemed the nomads themselves had recently had their own struggles dealing with the grimm and, while not in the best state, didn't see the greatest harm in letting a weak man and woman with their child into their group.
As Erikson aged old enough to start thinking for himself proper, he grew to find out that the leader of the tribe had a child of their own, a girl named Rosalia Phoenix, and the two quickly grew attached to each other. Though her elder by two years, Erik couldn't help but be drawn into the young ladies tenacity. Something that Vacuo desperately fed upon, and though the two got in conflict amongst the locals constantly, Erik grew to enjoy their sparring.
She seemed unflinching, and never faltered to anybody, including Erik himself. It made him feel...important. Something that he struggled with while living in the tribe. Behind closed doors, Erik was constantly berated, beaten and abused by he envious father. The man was a simple carpenter, but he hated everything that their living situation symbolized. They had lost their everything prior to bandits, and now they had nothing within this new group and, worst yet, now his son was being shown up by the current leader's daughter.
Erikson did all he could to strengthen himself to try and prove his father wrong, but the vindictive man was already long gone. Unless Erik managed usurp the tribe for the petty man, there was no convincing him that his son was worth the time of his day.
Not long after Rose's family crafted Rebellion, a mighty sword that Erik couldn't claim that he wasn't at least partially envious over. It seemed just another stone in his gut that made him slowly growing more hateful towards his father, and only made him more determined to be superior to Rose, as her only true rival.
Though their rivalry would prove to be the least of Erikson's worries, as the tribe was beset by grimm shortly after their own successfull claim over a village. All through the night, the tribe defended themselves and succeeded in the end, but it ended up being a hollow victory as in a karmic return to sender when the village they had just raided became the target of yet another nomadic raid party.
Still recovering from the grimm attack, the tribe proved dry leaves to be trampled upon. Nearly all that fought back were slaughtered, while those that surrendered were spared under certain perimeters that Erikson would never learn. What he did know, however, were that some of the woman, even less of the men, and the children were spared. The former two likely for even more nefarious purposes that Erik wished not to think of as...
His parents survived the onslaught. Something that Rosalia didn't have didn't have the privelege of claiming the same. Though, based on Erik's worst assumptions, he might wish his mother had been spared with a swift death.
The two teens, because of their skills in combat and defiant natures, were thrown into bloodsport matches for their captors entertainment. Sometimes grimm, sometimes other slaves, and all to the death. It was a horrid existence of survival and yet...Erikson felt a strange peace. Perhaps because he no longer had to concern himself with his father's outrageous expectations and abuse, and perhaps because his mind had shattered and all he longed for was matching Rose in combat.
While he didn't lavish in the battles like Rosalia, he became a beastly killing machine in his own regard. The normally tame young man became ruthless and savage...much like the very land itself. Together, Rose and Erik carved names for each other with their blades in their hands, while still maintaining what little friendship their captivity still aloud.
Years past, and life seemed almost...normal at this point for the now bloodthirsty Erik. It would all end one night, however, when a name came up from beyond bars. Lochstone. More specifically his father. Erik awoke from his sleep to listen the the guards outside. The gossiping two guards revealed information that made Erik tremble to his core.
His devil of a father not only sold out their tribe and the raid they had planned all those nights ago to their current captors, but also requested Erik and Rose to fight each other when they next entered the arena. So his father yet lived, and even settled with the rival clan just so weasel his way into safety and freedom.
And all over his spiteful hatred of Rosalia and her family. Erikson's blood boiled to the point where he actually managed to break free from his confined living space in an attempt to rip the life out of the man he once called his father. However, he didn't make it far, as he was unarmed and blinded by rage, in addition to not even knowing the whereabouts of his father.
Brought forward once more to the slavemaster, whom offered an opportunity to Erikson. He knew how close he and Rose were, but he couldn't pass up the opportunity of a lifetime to see the two duke it out to the death. So he offered one thing. Erik's father, on a silver platter, should he agree to fight Rose and kill her.
Erik was shattered. He must decide his fate by the night, and neither choice was the right one. Kill his closest friend, or get the retribution he so desperately desired. Once the two entered the ring, the command was given, much to Rose's shock. Unlike Erik, she was uninformed. Unlike Erik...she wasn't tormented by the voices that plagued the young man's conscious.
In a fit of fury, his decision was decided. His father must not live, so this vicious and horrid cycle of cowardice and envy could end. If Rose only knew his torment, that he wished for anything but this to happen. It was fate, however, that the two were meant to fight.
Fate that Rose's semblance would awaken to Erikson's betrayal of comradery. It was over before it even began. Several swift strikes disarmed the once worthy opponent to Rose, another slash to the head, and a final blow to the abdomen to end the fight and, in turn, Erik's life.
Erik attempted to beg Rose to finish what he would never get the chance to do, but only gurgled sputters of air left his mouth before he collapsed to the ground. As the world slowly faded to darkness, he could hear the screams of men and woman alike, and an ever growing heat rising around him. It was all over...
*ding*
*dingding*
Drops of water hit the young man's face, followed by another. A groan left his body before his eyes weakly blinked open. Before him was his weapon stabbed into the back of a grimm, and a strange pair of bells tied to the end of the hilt. Wiping his face in confusion the the rain, it was then that he noticed that it was actually blood.
All around him were corpses of the humans and grimm from that night, along with the charred remains of the village. Sitting up, he took in the macabre sight before realizing that he was...in fact, still alive. A lost eye and a pretty hefty, but patched up, wound on his chest, but...somehow, living. In fact, he felt something that was not once there.
A semblence. His very own, and one that hadn't existed prior to his fall in combat. He should be dead, there was no denying that, and yet...somehow. Someone pulled Erik out from his would-be grave and gave him a second chance. It couldn't be explained otherwise, but Erikson didn't see much reason to dwell on the thought. They had their purposes, even if he didn't he believed he had little reason to still breath.
Erik searched the area to find the slave masters corpse, along with his weapon, but no signs of Rose, his parents or anybody else. No sense and leaving it for the dead. Claiming it as his own, and attaching the bells once more to the new weapon, Erik set off.
Following a path of destruction which Erik could only presume was the work of his rival, he sustained himself on the remaining leftovers. Erik felt...hollow. Nothing really seemed to matter anymore. Thoughts of his father burned in him like a father, along with his desire to fight Rose once more but they seemed almost...subconscious.
He was a dead man walking, in more ways than more. He was no longer that young man that died in the arena, he was a revenant, tethered to this plane of existence for two sole purposes. Finding Rose and besting her in combat, and ridding his father from this world. Nothing else mattered.
Eventually the shambling specter of a man arrived at Mistral, a city he never bore sight to in all his life. One that might have been marvelous before, but not just served as a backdrop for his suffering.
Collapsing in the alleys of the slums, Erik gave in to despair. Empty and meaningless, he knew not if Rose or his father even still lived. He knew not how much time had past, feeling much like an eternity, but the sound of approaching footsteps broke his somber meditation.
"You seem to have seen better days." Erik said nothing to the remark, to which the man chuckled. "I get that. Sometimes the world just wants to see you at your worst."
An envelope hit the ground in front of Erik, which got a look from the blond male. With the dull look in his eye, he growled out a response finally. "Why can't you just let me die?"
A question that, obviously, the shrouded figure had no real proper answer to. "Because we could use the likes of you. A strong arm, a steady blade. Someone that has nothing to else to lose, but has resolve and determination to continue standing."
Erik gripped his weapon tightly as it rested on his shoulder. "No amount of grief will cause the voices to stop. You came here for a purpose, and we can aid you in discovering the truth. All we ask, in return, is for you to return the favor."
The man turned around and gave a simple shrug. "A win win, I always say. Mistral is a big city, with a lot of people. Trying to find just one man might take a while going alone. Why not give of a knock some time, eh? Us fellow fallen have got to watch each others backs, yeah?"
A single wave of the hand and the cloak faded around the corner. For a long, silent moment, Erik sat in quiet solitude before reaching forward and picking up the envelope with a raven emblazened note.
"To the one-eyed raven" it read, following details of initiation into a group called the Asche syndicate.
"The fallen must watch each other's backs." He muttered to himself in a gravely tone. "It seems some things never change, right, Rosalia Phoenix?"
[attr=class,title nomargin]Age 20 [attr=class,title]Gender Male [attr=class,title]Faction Unaffiliated [attr=class,title]Tier Freshman [attr=class,title]Face Claim Dimitri from Fire Emblem:Three Houses [attr=class,title]OOC Name Ziengale |
[attr=class,main-title-left unaffiliated]Character Traits
Date of Birth: September 22, 5AV
Species: Human
Romantic Orientation: *Death glare*
Aura Color: Forest Green
Height: 182.9 cm
Weight: 63.5 kg
Color Naming Rule: The norse god Odin was synonymous with ravens, who are jet black in color.
Wolfram is a germanic name that combines elements wulf ("wolf") and hramn ("raven")
[attr=class,main-title-right unaffiliated]Combat And Inventory
[attr=class,title]Semblance
Semblance Name: Revenant
Rank of Semblance: E
Semblance Type: Transformation
Primary Category: Hazard (+1)
Secondary Category: Combatants (+1)
One Sentence Summary of Semblance: Odin has the transformation semblance of Revenant which allows the wielder to gain durability, stamina regen and a vortex of raven visages that swarm around him
Description of Semblance: Once activated, Revenant envelopes Odin in a purple mist. His defenses strengthen to become as sturdy as that of stone and he recovers two post worth of stamina. Additionally, a frenzy of raven-like entities erupt from the mist, attempting to attack anything organic within it's proximity of a telephone pole range (10-12 meters) around him.
The ravens share Odin's accuracy in combat, meaning that the birds in melee range of Odin use martial arts while the birds outside said 2-3 meters scale off of marksmanship
Drawbacks of Semblance: Revenant can be triggered once Odin takes a beating to his aura, leaving him with 50% or less of his total amount. Due to a lack of increased speed, and the storm being a hazard best avoided, one can simply outrun, flee, or outrange Revenant while staying safe from it's fury.
Additionally, the storm of avian surround him like a vortex, meaning that if you can manage to somehow get above him with something such as flight, the ravens cannot leave their host to pursue the target. They have no mind of their own, and cannot do anything such as navigate paths that would alter their spiraling cyclone of death around Odin. The raven's are very similar to the actual birds in that they are fairly fragile and are capable of easily being destroyed, meaning they rely heavily on simply overwhelming their opponent with sheer numbers.
They only attack organic life, living or dead, meaning inanimate objects will remain unharmed. Walls can be an easy defense against the storm. The bird creatures also don't differentiate friend from foe, and will attack relentlessly either way.
Lastly, Revenant has a cooldown of three turns after it's three turns of activation.
(Revenant also tends to overtake Odin, almost like a frenzy. Possessed by the very visages of his past that haunt him still, he can become feral and reckless.)
[attr=class,title]Weapon(s)
Weapon Name: Ragnarok and Fenrir
Rank of Weapon(s): F
Category: Combatants (+0)
Description of Weapons(s): Ragnarok was the former weapon of Odin and Rose's slave master and claimed upon Odin's revival. A hefty greataxe or umbral design, it glistens and glows faintly at night. It doesn't seem to have any kind of additions, aside from being well crafted and deadly, but the handle of the two handed battle axe can be slotted down to be a one handed axe if so needed or desired. Has a pair of ornate bells that were found upon his rebirth wrapped around the base of the head separating the handle from the blade. They help bring Odin's humanity back to him.
Fenrir was a gift from the Asche Syndicate. A sleek, jet black grenade launcher with gold grooves running down the sides. The grenades it fires don't have a large explosion radius, but are can be dust infused, allowing options for ranged debilitation so that Odin may attempt approach with at least some form of ranged defense.
[attr=class,title]Non-Combat Abilities
Name of Non-Combat Ability: Enter here
Rank of Non-Combat Ability: Enter here
Category: Combatants, Obstacle, Hazard, Social.
Description of Non-Combat Ability: Enter here
Name of Non-Combat Ability: Enter here
Rank of Non-Combat Ability: Enter here
Category: Combatants, Obstacle, Hazard, Social.
Description of Non-Combat Ability: Enter here
[attr=class,title]Combat Abilities
Name of Combat Ability: Unshackled (Strength)
Rank of Combat Ability: E
Category: Combatants (+1)
Description of Combat Ability: Odin has found that his physical strength greater than it once was upon his "rebirth". Almost as if his bodies limiters have unlocked themselves. A side affect of his awakened Semblance, perhaps?
Name of Combat Ability: Martial Arts
Rank of Combat Ability: E
Category: Combatants (+1)
Description of Combat Ability: Years living in Vacuo meant that only the strong survive. Being a prisoner and having to fight to live bolstered his skills in weaponized combated greatly. Though his fell to Rosalia in combat, it has only served to resolve himself to hone his craft. He will not lose to her again.
Name of Combat Ability: Weapon Enhancement: Fire/lightning Dust
Rank of Combat Ability: F
Category: Combatants (+0)
Description of Combat Ability: With a flip of a switch, Odin is capable of slotting in a vial of dust for Fenrir's grenades to be infused, while also being able to trigger a similar effect on Ragnarok by placing it within the head of the blade. Fire/lightning, in this case, enhances overall damage while simultaneously being able to scatter flames and embers for some destructive chaos.
Activation last for a single post, and can be activated twice within a thread. Successful attacks while the dust is active with result in F rank damage to Odin's opponent split over the course of two turns.
[attr=class,main-title-left unaffiliated]Character Information
[attr=class,title]Vitals
Primary Drive: After breaking free from his life of imprisonment and conflict, Odin now seeks to break free from the last remaining ties to his past in Vacuo. Improving himself so that he may return to being Rosalia Phoenix's greatest rival, and more importantly, slaying his coward and traitor of a father that not only left Odin and his fellow tribe to rot but sold out everyone to bandits simply out of envy.
For some time, Odin joined the Asche Syndicate as a way to slowly garner intel and power to accomplish these goals, following orders without question or hesitation. However, ties to the Syndicate seem to have all but been severed and Odin hasn't heard from them in months. Now, he struggles to find not only a purpose or path, but even an ability to stay alive in this world.
Fears: Though Odin has accepted (albeit with a struggle) what he has become, his greatest fear is never returning to a live of normalcy. Living in Vacuo was hardly normal for most people, but Odin was fine with this. However, since his fight to the death with Rose, he felt he lost the last part of himself which was human. No friends. A father which sold him to slavers and a mother he doesn't know lives or not, and a style of living that never taught him basic necessities.
Combine this with a deep seeded savagery and bloodlust, plus a semblance that amplifies such, and it has lead Odin to believe that he is nothing but a husk for some darker force. To his core, he never felt accepted by anybody but Rosalia and his mother, one of which he threw away for his attempt at vengeance and the other lost to the sands of Vacuo. Odin doesn't have many other fears, as Vacuo hardened him to not fear much of anything, including death.
Style of Self-Expression: Odin is a rather straight forward individual. Outwardly, he is about as dreary and somber looking as it gets, and his way of expressing himself is mostly through actions, and hardly ever words. When he does speak, it is usually to the point and he isn't much for idle chatter. While he doesn't like authority in the sense that it dredges up past memories of his imprisonment, he has no qualms with following orders, so long as they benefit Odin in some capacity (Or at the very least are a hinderance).
Inwardly, Odin (Or Erikson, which still resides somewhere deep in the mind) is a wreck. Spending most of his nights haunted by the blood bath that was the Vacuo imprisonment camp along with the regret at many of his subsequent actions, Odin hasn't gotten a firm grasp on what his life means anymore. Inflicted with a burning rage towards his past, he tries to mask it with a faultless outward expression, occasionally letting slip the monster vacuo has led him to become.
He tends to fly solo, and even when on group tasks, will often have to be reeled in to simply keep him "In check". Socially, it would be difficult to befriend him, but not impossible, given enough time and determination.
Most Important Thing: Given that Odin has lost basically everything (What little he had), including his ties to the Syndicate, he has little to give him purpose or drive. However, his lust for his father's death gives him the sole reason to live, at least in his eyes, for the foreseeable future. There would be next to nothing to stop Odin from an attempted murder on his father if given the opportunity, save for his own death, and Odin would not make that easy on the man either. He would make sure that his father suffered the same torment he endured for the past 10+ years
It is very possible that, if given another purpose or outlook on life by outside sources, like a gained friend, Odin could lose the revenge filled life he currently lives and deter him from such drastic actions. Given enough force of will, one could even give Odin a new purpose in life entirely, which could be almost anything. Odin does well in staying a course, and that course could be the course of good.
Whether it's convincing him to helping a group of people, acquire a meaningful job (Though that could be a struggle with no current talents outside of hitting things hard) or even converting him into guardian of sorts, seeking to protect that he has grown close to instead of chasing the shadows of his past.
[attr=class,title]History Freeform
Vacuo, a land of ruthlessness and unforgiving savagery, where the very land itself seemed to draw out the the demons of the world. Survival of the fittest is the only way of survival, and precisely why bandits ran rampant. In fact, it was almost the only way to live. Precisely why Erikson Lochstone's parents were left with little options.
Their previous living situation had been compromised and the parents, in a desperate state for survival for not only themselves, but their two year old child, practically begged to be let into a new tribe. It seemed the nomads themselves had recently had their own struggles dealing with the grimm and, while not in the best state, didn't see the greatest harm in letting a weak man and woman with their child into their group.
As Erikson aged old enough to start thinking for himself proper, he grew to find out that the leader of the tribe had a child of their own, a girl named Rosalia Phoenix, and the two quickly grew attached to each other. Though her elder by two years, Erik couldn't help but be drawn into the young ladies tenacity. Something that Vacuo desperately fed upon, and though the two got in conflict amongst the locals constantly, Erik grew to enjoy their sparring.
She seemed unflinching, and never faltered to anybody, including Erik himself. It made him feel...important. Something that he struggled with while living in the tribe. Behind closed doors, Erik was constantly berated, beaten and abused by he envious father. The man was a simple carpenter, but he hated everything that their living situation symbolized. They had lost their everything prior to bandits, and now they had nothing within this new group and, worst yet, now his son was being shown up by the current leader's daughter.
Erikson did all he could to strengthen himself to try and prove his father wrong, but the vindictive man was already long gone. Unless Erik managed usurp the tribe for the petty man, there was no convincing him that his son was worth the time of his day.
Not long after Rose's family crafted Rebellion, a mighty sword that Erik couldn't claim that he wasn't at least partially envious over. It seemed just another stone in his gut that made him slowly growing more hateful towards his father, and only made him more determined to be superior to Rose, as her only true rival.
Though their rivalry would prove to be the least of Erikson's worries, as the tribe was beset by grimm shortly after their own successfull claim over a village. All through the night, the tribe defended themselves and succeeded in the end, but it ended up being a hollow victory as in a karmic return to sender when the village they had just raided became the target of yet another nomadic raid party.
Still recovering from the grimm attack, the tribe proved dry leaves to be trampled upon. Nearly all that fought back were slaughtered, while those that surrendered were spared under certain perimeters that Erikson would never learn. What he did know, however, were that some of the woman, even less of the men, and the children were spared. The former two likely for even more nefarious purposes that Erik wished not to think of as...
His parents survived the onslaught. Something that Rosalia didn't have didn't have the privelege of claiming the same. Though, based on Erik's worst assumptions, he might wish his mother had been spared with a swift death.
The two teens, because of their skills in combat and defiant natures, were thrown into bloodsport matches for their captors entertainment. Sometimes grimm, sometimes other slaves, and all to the death. It was a horrid existence of survival and yet...Erikson felt a strange peace. Perhaps because he no longer had to concern himself with his father's outrageous expectations and abuse, and perhaps because his mind had shattered and all he longed for was matching Rose in combat.
While he didn't lavish in the battles like Rosalia, he became a beastly killing machine in his own regard. The normally tame young man became ruthless and savage...much like the very land itself. Together, Rose and Erik carved names for each other with their blades in their hands, while still maintaining what little friendship their captivity still aloud.
Years past, and life seemed almost...normal at this point for the now bloodthirsty Erik. It would all end one night, however, when a name came up from beyond bars. Lochstone. More specifically his father. Erik awoke from his sleep to listen the the guards outside. The gossiping two guards revealed information that made Erik tremble to his core.
His devil of a father not only sold out their tribe and the raid they had planned all those nights ago to their current captors, but also requested Erik and Rose to fight each other when they next entered the arena. So his father yet lived, and even settled with the rival clan just so weasel his way into safety and freedom.
And all over his spiteful hatred of Rosalia and her family. Erikson's blood boiled to the point where he actually managed to break free from his confined living space in an attempt to rip the life out of the man he once called his father. However, he didn't make it far, as he was unarmed and blinded by rage, in addition to not even knowing the whereabouts of his father.
Brought forward once more to the slavemaster, whom offered an opportunity to Erikson. He knew how close he and Rose were, but he couldn't pass up the opportunity of a lifetime to see the two duke it out to the death. So he offered one thing. Erik's father, on a silver platter, should he agree to fight Rose and kill her.
Erik was shattered. He must decide his fate by the night, and neither choice was the right one. Kill his closest friend, or get the retribution he so desperately desired. Once the two entered the ring, the command was given, much to Rose's shock. Unlike Erik, she was uninformed. Unlike Erik...she wasn't tormented by the voices that plagued the young man's conscious.
In a fit of fury, his decision was decided. His father must not live, so this vicious and horrid cycle of cowardice and envy could end. If Rose only knew his torment, that he wished for anything but this to happen. It was fate, however, that the two were meant to fight.
Fate that Rose's semblance would awaken to Erikson's betrayal of comradery. It was over before it even began. Several swift strikes disarmed the once worthy opponent to Rose, another slash to the head, and a final blow to the abdomen to end the fight and, in turn, Erik's life.
Erik attempted to beg Rose to finish what he would never get the chance to do, but only gurgled sputters of air left his mouth before he collapsed to the ground. As the world slowly faded to darkness, he could hear the screams of men and woman alike, and an ever growing heat rising around him. It was all over...
*ding*
*dingding*
Drops of water hit the young man's face, followed by another. A groan left his body before his eyes weakly blinked open. Before him was his weapon stabbed into the back of a grimm, and a strange pair of bells tied to the end of the hilt. Wiping his face in confusion the the rain, it was then that he noticed that it was actually blood.
All around him were corpses of the humans and grimm from that night, along with the charred remains of the village. Sitting up, he took in the macabre sight before realizing that he was...in fact, still alive. A lost eye and a pretty hefty, but patched up, wound on his chest, but...somehow, living. In fact, he felt something that was not once there.
A semblence. His very own, and one that hadn't existed prior to his fall in combat. He should be dead, there was no denying that, and yet...somehow. Someone pulled Erik out from his would-be grave and gave him a second chance. It couldn't be explained otherwise, but Erikson didn't see much reason to dwell on the thought. They had their purposes, even if he didn't he believed he had little reason to still breath.
Erik searched the area to find the slave masters corpse, along with his weapon, but no signs of Rose, his parents or anybody else. No sense and leaving it for the dead. Claiming it as his own, and attaching the bells once more to the new weapon, Erik set off.
Following a path of destruction which Erik could only presume was the work of his rival, he sustained himself on the remaining leftovers. Erik felt...hollow. Nothing really seemed to matter anymore. Thoughts of his father burned in him like a father, along with his desire to fight Rose once more but they seemed almost...subconscious.
He was a dead man walking, in more ways than more. He was no longer that young man that died in the arena, he was a revenant, tethered to this plane of existence for two sole purposes. Finding Rose and besting her in combat, and ridding his father from this world. Nothing else mattered.
Eventually the shambling specter of a man arrived at Mistral, a city he never bore sight to in all his life. One that might have been marvelous before, but not just served as a backdrop for his suffering.
Collapsing in the alleys of the slums, Erik gave in to despair. Empty and meaningless, he knew not if Rose or his father even still lived. He knew not how much time had past, feeling much like an eternity, but the sound of approaching footsteps broke his somber meditation.
"You seem to have seen better days." Erik said nothing to the remark, to which the man chuckled. "I get that. Sometimes the world just wants to see you at your worst."
An envelope hit the ground in front of Erik, which got a look from the blond male. With the dull look in his eye, he growled out a response finally. "Why can't you just let me die?"
A question that, obviously, the shrouded figure had no real proper answer to. "Because we could use the likes of you. A strong arm, a steady blade. Someone that has nothing to else to lose, but has resolve and determination to continue standing."
Erik gripped his weapon tightly as it rested on his shoulder. "No amount of grief will cause the voices to stop. You came here for a purpose, and we can aid you in discovering the truth. All we ask, in return, is for you to return the favor."
The man turned around and gave a simple shrug. "A win win, I always say. Mistral is a big city, with a lot of people. Trying to find just one man might take a while going alone. Why not give of a knock some time, eh? Us fellow fallen have got to watch each others backs, yeah?"
A single wave of the hand and the cloak faded around the corner. For a long, silent moment, Erik sat in quiet solitude before reaching forward and picking up the envelope with a raven emblazened note.
"To the one-eyed raven" it read, following details of initiation into a group called the Asche syndicate.
"The fallen must watch each other's backs." He muttered to himself in a gravely tone. "It seems some things never change, right, Rosalia Phoenix?"
[attr=class,cs-bottom unaffiliated]