TRP is a post-Great War AU RWBY RP set in Mistral City and Haven Academy with no canons, no rank claims, no maidens, and no god interference. We offer a progression system and site-wide events that change the setting based on player actions.
Man, born from dust, was strong, wise, and resourceful, but he was born into an unforgiving world. An inevitable darkness — creatures of destruction — the creatures of Grimm - set their sights on man and all of his creations. These forces clashed, and it seemed the darkness was intent on returning man's brief existence to the void.
However, even the smallest spark of hope is enough to ignite change, and in time, man's passion, resourcefulness, and ingenuity led them to the tools that would help even the odds. This power was appropriately named "Dust".
Dust. By definition, it is a naturally occurring energy propellant that can be triggered by the Aura of Humans and Faunus. But in reality, it is much, much more.
Found in four basic forms: White Air, Red Fire, Blue Water, and Yellow Lightning, dust can be combined both artificially and naturally to form new, stronger types, each with unique properties. Dust can be found in two distinct states, crystalline and powdered. Both crystalline and powdered Dust are known to be highly explosive. Since its discovery, man has concocted a multitude of ways in which to harness these mysterious crystals.
From airships to androids, Dust has made its way into practically every facet of technology. Some prefer to use Dust in its raw form: elegant, yet destructive. Those who choose to wield Dust in this state must possess a certain level of discipline, to ensure that their resulting powers do not break free from their control.
Dust ammunition serves as a more practical application in today's modern society. With the technological advancements in weapon design, warriors need merely choose the right cartridge for the job and pull the trigger.
While this has become the standard method of use, it is not uncommon to find individuals still practicing more archaic forms of Dust manipulation, such as weaving it into clothing or even fusing it directly with their own bodies.
Despite working, fighting, and even turning a profit with it, humanity has still yet to understand how Dust came to be, and more importantly, how their involvement with Dust will ultimately change the world of Remnant.
As you all know, survival on the world of Remnant depends almost entirely on a crystallized substance known as Dust. It powers our cities, fuels our machines and gives us a fighting chance against the creatures of Grimm. Which means it's extremely valuable. Nowadays, it's almost impossible to buy Dust products without the Schnee company snowflake stamped on the box. But it didn't always used to be that way.
Nicholas Schnee was the son of a Dust miner turned soldier, born in the middle of the Great War, and found himself at the perfect point in history to take full advantage of the world's next industrial revolution. The Kingdom of Mantle, soon to be Atlas, was in a transformative period. They found themselves on the forefront of technology, but realized they'd depleted nearly all of their natural resources to do so.
That's where Old Nick came in. Rather than watch his Kingdom become dependent on the aid of others, young Nicholas Schnee decided to spend his days at combat school, his nights working alongside his father in the dwindling Mantle mines, and anytime in between learning everything he could about anything he didn't know. Heh. Kid had a fire in his belly.
When his father died, he left his son everything he had. It wasn't much, but it was enough for Nick to set his plan into action. He left school, rallied all the men he could afford, and set out on an expedition to find a Dust deposit that could revitalize his Kingdom. And wouldn't you know, he actually pulled it off.
Fast forward just a few years and the name Schnee suddenly meant something: quality, affordability, trust. See, all those years spent in combat school was so that Nick could personally oversee every new expedition. People appreciate a man who's willing to stick his neck out for them, and it's how the Schnee Dust Company earned the business of every Kingdom in Remnant.
Unfortunately, that level of activity is hard to sustain. Nick had started a family that missed him, and his body was tired. Years of working in Dust mines could have some nasty side effects on your health. Old Nick isn't as active as he used to be, but he is still the head of the corporation and is the guy every Kingdom turns to when they need… Ahem, large quantities of Dust.
Credit to World of Remnant series by Rooster Teeth for base, edited from transcript to reflect current timeframe of the roleplay.