TRP is a post-Great War AU RWBY RP set in Mistral City and Haven Academy with no canons, no rank claims, no maidens, and no god interference. We offer a progression system and site-wide events that change the setting based on player actions.
Post by Jack Dawson Jr. on Oct 21, 2019 3:48:37 GMT -5
Starting this one off on the right foot.
A dancing foot! 100 XP for Non-Com F -> E
[font color="7bddd5"][b]Name of Non-Combat Ability:[/b][/font] Ballroom Gifted
[font color="7bddd5"][b]Rank of Non-Combat Ability:[/b][/font] E
[font color="7bddd5"][b]Description of Non-Combat Ability:[/b][/font] One of Jack's favorite hobbies is ballroom dancing, and he is an especially skilled dancer, though you wouldn't know it from his awkward, gangly, disposition. He especially enjoys a good foxtrot or bolero, and has a secret passion for Atlesian ballet.
[font color="7bddd5"][b]Name of Combat Ability:[/b][/font] Medic's Legacy (Healing: Health)
[font color="7bddd5"][b]Rank of Combat Ability:[/b][/font] E
[font color="7bddd5"][b]Description of Combat Ability:[/b][/font] His sister, being a medicinal prodigy, made sure to teach him quite a bit, practicing many of her lesson plans on him before using them at Haven. And, of course, their mother was also a very experienced medic. In addition to this, Jack has been working with Doctor Haragitanai, and studying hard every night, to improve his medical skills. Thus, he has the basic training required to field dress light to moderate wounds (G-E)
[font color="7bddd5"][b]One Sentence Summary of Semblance:[/b][/font] A powerful boost that heightens Aura Healing by touch, Durability, and Speed, accompanied by a strong white glow, and a trail of black feathers.
[font color="7bddd5"][b]Description of Semblance:[/b][/font] After much extensive practice throughout the events of Rochdale, Jack can tap into a very powerful resource, transforming him into a force of nature in combat- his entire body glows with an almost blindingly white light, and as he moves, a trail of feather-like black mist follows beyond him. In this form, his body and mind are enhanced- he can move at speeds up to 64 km/h, and his aura is strengthened such that his skin becomes as durable as thin metal, like bronze. But the most valuable part of this semblance, is that he becomes able to heal aura by touch, allowing him to heal moderate blows to an ally's Aura. (G-D)
[font color="7bddd5"][b]Drawbacks of Semblance:[/b][/font] Of course, the most obvious limit is that this form cannot be sustained indefinitely- at best, it will last 4 posts, if it isn't broken before then. In addition, his semblance takes a toll on his body- while he can do a good deal of healing, and has increased survivability, while it is active, the moment it becomes deactivated, he gains a level of exhaustion. His healing is also touch-gated, and requires a good deal of concentration to use, meaning that he is limited to healing one person per post.
[font color="7bddd5"][b]Rank of Combat Ability:[/b][/font] F
[font color="7bddd5"][b]Description of Combat Ability:[/b][/font] Seeing Colton in action in Rochdale inspired Jack, prompting him to ask his (now former) Class Captain for some combat training. After a few sessions, before Colton left for his Huntsman license, Jack improved his technique to the level of a skilled amateur swordsman.
[font color="7bddd5"][b]Name of Non-Combat Ability:[/b][/font] Ballet Professional
[font color="7bddd5"][b]Rank of Non-Combat Ability:[/b][/font] C
[font color="7bddd5"][b]Description of Non-Combat Ability:[/b][/font] A passion and hobby of his since childhood, Jack has not stopped training his dance skills since enrolling at Haven. He was always considered a prodigy dancer in his old ballet schools, but now he has fully bloomed into a proper professional-level dancer, specializing in ballroom and ballet dancing, but with a solid amount of experience in most common dance forms.
Post by Jack Dawson Jr. on May 3, 2020 1:29:09 GMT -5
Big chungus upgrade. Cashing both EP for new XP total of 672
And one F -> D for 625 XP (new total: 47 XP)
[font color="7bddd5"][b]Name of Combat Ability:[/b][/font] Grand Jete (Agility)
[font color="7bddd5"][b]Rank of Combat Ability:[/b][/font] D
[font color="7bddd5"][b]Description of Combat Ability:[/b][/font] It seems those years of ballet lessons have paid off in dividends. Following his Vytal Tournament performance, Jack has realized his own deep, unearthed, potential; his incredible dancing abilities translate, almost unconsciously, into an above-average ability to dodge attacks by literally dancing around them.
Big XP Transfer here (with each transfer also in the respective character's progression threads as well.)
Jack Current Total XP (Spent + Unspent): 3,096 (508 current XP + 2,588 spent/starting XP; D Sem, F Weapon, E Healing, F Flight, D Agility, F MA, C Dance, F Cooking) 3,096 - 50% (Transfer Fee) = 1548
1548 XP
1548/3 = 516
Carmim: 150 + 516 = 666 XP Kishka: 80 + 516 = 596 XP Nina: 3 + 516 = 519 XP