TRP is a post-Great War AU RWBY RP set in Mistral City and Haven Academy with no canons, no rank claims, no maidens, and no god interference. We offer a progression system and site-wide events that change the setting based on player actions.
Post by Arrats Calanthe on Oct 26, 2019 23:52:18 GMT -5
" "My passion is for the hunt.""
Yashiro Tsurugi, Tokyo Mirage Sessions FE#
Date of Birth: august 7/6/ AV
Romantic Orientation: Bi-curious
Hair Color/Style: Short purple hair with one white stripe on the right side of it. Extensively combed or slick at all times
Eye Color: Mist Blue
Aura Color: Royal Purple
Height: 185 cm
Weight: 64 KG
Appearance: Arrats wears formal clothing often and the clothes he is most often seen in is a light grey suit with black pants. Due to this preference for more formal clothes he tends to mix and match suits and pants together though on occasion he has been known to wear small cloaks to keep the elements out.His body type is lean. Though not thoroughly muscular he is still somewhat athletic from his own training when he was younger. This training also resulted in the small scar on his right hand which came about as the result of a mishap with a kitchen implement he mishandled when he was younger.
He doesn’t really have any remarkable features about his aside from the small smattering of freckles on his hands.
Personality: A mostly solemn man, Arrats is a cynical perfectionist who has dedicated himself to the perfection and subsequent use of his weapons to prove himself to his father. He has a pragmatic way of viewing the world that to some might come across as odd, or emotionally distant but in his view the way he sees the world carries his own brand of logic. Due to his relentless self imposed training he doesn’t carry some of the more basic knowledge of social graces and sees anyone offering friendship or an extension of trust as an attempt to get something from him as has happened so many times to him in the past.
Due to his rocky history with his family he is very emotionally closed off and doesn’t often talk about how he might feel about any given situation unless prompted by someone in a position of authority and even then his reluctance to do so might put people off attempting to get him to open up in the future. His desires especially those centered around family or socialising are mostly repressed or hidden deep down as a mechanism to ensure he was safe during his rough years as a child. The rough years also taught him a good deal about keeping himself silent and even to this day when stressed he tends to keep extremely silent. Even when relaxed he is prone to periods of silence.
Due to his unique past and his admiration of huntsmen the only desire he’d admit to openly was one of becoming a hunter to both ensure that no one would have to go through what he did, traveling from place to place without a proper way to stay safe or keep from Grimm-or perhaps worse other human or Faunus- attacks. He wishes to be a Huntsman to protect Vacuo from the monsters that lurk around every corner and to stop more cases like his from occurring.
A perfectionist, cold and blunt. Takes time to form bonds with others. If given the chance will ramble. Utilises a lot of sarcasm and snide remarks if annoyed.
Combat & Inventory
Rank of Semblance: E
Semblance Type: Manipulator
One Sentence Summary of Semblance: Radiance is a manipulator type semblance that allows the user to absorb and redirect light around them.
Description of Semblance: Arrats can absorb light in an area approximately the length of a telephone pole (10-12m) around him and reflect it out in blinding flashes within the same 10 to 12 metre area. He can also absorb the light to keep an area in darkness but these functions can only be held for up to three posts. When in use the palms of Arrats’ hands glow a dark purple. Mechanically, when Radiance is used on an individual it reduces their marksmanship (including semblance) and martial arts by one level if their agility is E ranked or lower for two posts. When the light is used in area of affect, enemies only suffer a reduction to marksmanship (including semblance) for one post.
Drawbacks of Semblance : Radiance can only be used when there is light around artificial or otherwise. In complete darkness he is absolutely useless. Arrats can only hold onto the light for up to ten minutes as that is when his aura would give out. If the light is not dispersed of it will eventually overload him on the fourth post. Every time he uses his ability, it drains his aura.
Description of Weapons(s): Black Dandelion is a slender dueling rapier developed as a gift for Arrats by his sister. The blade can be transformed into a rifle by utilising a small switch on the blade’s hilt. On the hilt of the blade Arrats has engraved a sketching of his mother. The blade itself is built with a uniquely serrated design that Arrat’s sister designed to cut into flesh easier. It’s mostly homemade but with refinement the weapon is as efficient as any other hunting weapon.
Description of Non-Combat Ability: Even though Arrats moved around a lot he still had time to learn from his father, even if indirectly. He can sketch and does so avidly, to the level of a good hobbyist.
Name of Non-Combat Ability: Tinkering
Rank of Non-Combat Ability: F
Description of Non-Combat Ability: Arrats always wanted to fix things after the first move, so he would be able to repair their house if ever another attack occurred. Unfortunately, he never got the chance, but can still fix and modify technology at a hobbyist’s level.
Name of Combat Ability: Wanderer’s Gaze (Marksmanship)
Rank of Combat Ability: F
Description of Combat Ability:During his years as a child Arrats learnt how to practice his marksmanship from his father mostly to keep himself and his family safe. It started off as a hobby, but he got quite adept at handling his father’s old rifle, his one gift to him.
Name of Combat Ability: Vagabond’s Dash (speed)
Rank of Combat Ability: F
Description of Combat Ability: Arrats’ childhood was spent running, first from Grimm then eventually from others. He trained to keep himself in shape, never knowing when he might need to escape
Name of Combat Ability: Urchin’s Strike (Martial Arts)
Rank of Combat Ability: F
Description of Combat Ability: Even after he went to His fighting school , Arrats retained his homegrown fighting style something he had to learn to keep himself alive after the Grimm attack on his village
Born in a small Vacuo village to Schwarz Calanthe and Taiyō Calanthe Arrats Calanthe was a happy child. He had his sister, Jade Calanthe. Along with his father and mother’s love.
Within the village he enjoyed his childhood, playing with the other children enjoying both his father’s and his mother’s teaching. His days of happiness with both his mother and father were short lived however and even as he celebrated his second birthday, his time was coming ever closer to a reckoning and a massive change.
It was a fall evening and the sun was closing beyond the sky. Arrats was in his bedroom, reading one of his books when he heard the first signs of the end. The screams of the children he’d played with before. With panic in his eyes he rushed to the window of his room and looked out. The fires were raging and in his mind he knew exactly what it was. The Grimm, the monsters his mother told him about. Rushing downstairs he saw his father and mother. His sister was nowhere to be seen and his mother went to find her.In the carnage of the escape he never once questioned why his mother wasn’t with them, but eventually it dawned on him.
He’d never see his mother again. His sister, however, his father did find. She had escaped from the monsters and his father found her.
It was never the same after that day. Arrat’s father grew cold, distant. Only really ever doting on his sister. Perhaps, in some small way Arrats blamed himself for the attack. Perhaps that’s why his father wasn’t caring for him as much. They spent many weeks on the road, constantly moving. His father didn’t have the money to pay for housing, only barely able to pay for food via his artistry. He could never provide gifts for them, never provide more than the clothes on his back. It was rough on the streets and Arrats seemed to attract trouble wherever he went. He learnt from firsthand experience how to fight and learnt from his sister how to care for wounds. The only person who really cared for him was his sister, who would eventually become a weaponsmith. Eventually, Arrat’s father had collected up enough money from his art and his daughter’s Weaponsmithing to send Arrats to a Fighting school. His improvised training helped him out to rise through the school until eventually he was achieving at the top of his classes. When he brought the news back Arrats’ father gave him encouragement. That was enough to decide against continuing. It was his sister who convinced him. To go and be better, to protect his people from his fate. So it was decided, he would continue. And even as he said his goodbyes to his sister and his father he felt happy and ready. To become something better than his past. He graduated within a year, since he was already at the top of his classes so finishing off it all wasn’t much of a challenge. He felt proud then, after graduating. But he knew what his father originally had in mind and after all those years of simply running away from danger, Arrats decided to go towards it. He’d become a huntsman. It was a lofty goal and an almost impossible one. At least, that was when his perception was skewed. He believed himself necessary of being found instead of going. Until his father and sister alerted to the fact that testing was a public event. Cursing his own ignorance, Arrats left to find his way to the Haven Academy trials. To find his way to his future.
(Biography 611 words)
Father: Schwarz Calenthe - Alive
Mother: Taiyo Calenthe - Presumed dead
Siblings: Jade Calenthe-Alive
Arrats: Basque name meaning Dusk or evenings
Calanthe: Genus of orchids that come in shades of light purple and white.
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