TRP is a post-Great War AU RWBY RP set in Mistral City and Haven Academy with no canons, no rank claims, no maidens, and no god interference. We offer a progression system and site-wide events that change the setting based on player actions.
Post by Marion Linette on Aug 2, 2021 9:59:27 GMT -5
I'd like to exchange 100 of Marion's Rp for a package of 150 Xp
159RP - 100 RP = 59 RP left
185 XP + 150 XP = 335 XP
From this XP I want to upgrade her Grimm Handling noncom from E -- > D for 212 XP without flavor change.
[font color="7bddd5"][b]Name of Non-Combat Ability:[/b][/font] Creepy Menagerie (Grimm Handling)
[b]Rank of Non-Combat Ability:[/b] D
[b]Category:[/b] Social (+2).
[b]Description of Non-Combat Ability:[/b] Why risk your life and that of your men by recklessly going blind into a fight? It's way easier to get yourself some quick Grimm muscle to test the waters and soak in the first wave of bullets and only appear later to clear the stage. The tribe Marion joined in years ago was specialized in this kind of nasty tricks, and as the new head of it, she had to quickly learn the trade as well.
And also her Scavenger noncom from F --> E for 100 XP No flavor change as well.
[font color="7bddd5"][b]Name of Non-Combat Ability:[/b][/font] All that Glitters. (Scavenger)
[b]Rank of Non-Combat Ability:[/b] E.
[b]Category:[/b] Social (+1).
[b]Description of Non-Combat Ability:[/b] You cannot fool Marion with a pound of lead and a pound of feathers. She has a good eye for discerning what is the most valuable loot around her, what would be easier to snatch in a hurry, and what is best to prioritize in a raid.
Post by Marion Linette on Nov 18, 2021 15:37:25 GMT -5
Upgrade time.
Marion as of now has
3 F ranked combat skills (75 x 3) = 225 XP 3 E ranked combat skills ( 275 x 3) = 825 XP 1 F ranked noncom = 38 XP 1 E ranked noncom = 138 XP 1 D ranked noncom = 350 XP And 131 XP in reserve.
Marion has 228 RP points. -100 from this one time exchange. And I want to buy a regular exchange package of 100 RP for 150 XP
228-100-100= 28 RP left 131 XP + 500 + 150 = 781 XP
With this XP, I wish to upgrade:
Agility from F-->E without flavor changes. (200 XP)
[b]Name of Combat Ability:[/b] Wont do me no harm. (Agility)
[b]Rank of Combat Ability:[/b] E
[b]Category:[/b] Hazard (+1).
[b]Description of Combat Ability:[/b] In the interest of committing not dead, Marion pays special attention to avoiding as much damage as possible while dishing her own. You can't exactly run away with a broken leg, you know? So from the very beggining, she made sure to put in some effort to improve in this area.
Durability from F-->E with some inconsecuential flavor changes (200 XP)
[b]Name of Combat Ability:[/b] Will it burn me if I touch the sun? (Durability)
[b]Rank of Combat Ability:[/b] E
[b]Category:[/b] Hazard (+1).
[b]Description of Combat Ability:[/b] Marion had to put some effort into her aura training to be at least on par with that of a second-year trainee. So it'd be enough to survive things like expeditions to Grimm infested mines, armed operations from the council forces, or cleaning Alina's house. As it is, her aura durability is on par with that of Stone.
Scavenger non-com from E-->D without flavor changes (212 XP)
[font color="7bddd5"][b]Name of Non-Combat Ability:[/b][/font] All that Glitters. (Scavenger)
[b]Rank of Non-Combat Ability:[/b] D
[b]Category:[/b] Social (+2).
[b]Description of Non-Combat Ability:[/b] You cannot fool Marion with a pound of lead and a pound of feathers. She has a good eye for discerning what is the most valuable loot around her, what would be easier to snatch in a hurry, and what is best to prioritize in a raid.
Survivalist non-com from F-->E without flavor changes (100 XP)
[font color="7bddd5"][b]Name of Non-Combat Ability:[/b][/font] Way of the Wild (Survivalist)
[b]Rank of Non-Combat Ability:[/b] E.
[b]Category:[/b] Hazard (+1).
[b]Description of Non-Combat Ability:[/b] By living alone in the woods, and later in a bandit tribe with little access to technology, Marion has developed good survival skills that make her good at basic tasks like foraging, identifying edible plants, lighting up a fire, cooking on it, and finding shelter if needed.
For a total spent of 712 XP
781 XP - 712 = 69 XP left. 228 RP - 200= 28 RP left