Post by Flynn Gwyrdd on Nov 14, 2020 22:18:03 GMT -5
[attr=class,cs-top haven]
[attr=class,cs-body haven]
"What kind of idiot would sign up for this? Hello, I'm that idiot."
[attr=class,char-name]Flynn Gwyrdd
"What kind of idiot would sign up for this? Hello, I'm that idiot."
[attr=class,cs-main]
Date of Birth: November 14th, 8AV
Species: Human
Romantic Orientation: Hetero
Aura Color: Green
Height: 185cm
Weight: 97kg
Color Naming Rule: Flynn is an Irish name meaning ruddy (red). Gwyrdd (pronounced gwer-ith) is a Welsh word meaning green.
Semblance Name: Zero
Rank of Semblance: D
Semblance Type: Physical Boost
Primary Category: Hazard (+2)
Secondary Category: Combatants (+1)
Description of Semblance: Zero is a semblance that allows the user to react to attacks almost before they happen, and without the aid of sight. It greatly increases Flynn's normally subpar martial arts ability and agility to superhuman levels, and the activation tell is his hazel eyes glowing when it is active.
Drawbacks of Semblance: Like with all physical boost semblances, Zero drains the user's aura for as long as it is active.
Weapon Name: Dual Ranged Shot Gauntlets (DRSG)
Rank of Weapon(s): F
Category: Combatants (+0)
Description of Weapons(s): DRSG appear to be a pair of green bracelets in its inactive state, but once activated cover Flynn's forearms and hands in an arm guard. There is a barrel that sticks out of the back of the arm guard, using the shells of gravity dust inserted into the gauntlets to propel the gauntlets forward to create impacts with his fists far beyond what he would be capable of doing with his natural strength. Loading the next round into the chamber is as easy as making a punching motion, causing it to be very efficient once in combat to go through a belt of gravity dust ammunition.
Name of Non-Combat Ability: Enter here
Rank of Non-Combat Ability: Enter here
Description of Non-Combat Ability: Enter here
Name of Non-Combat Ability: Enter here
Rank of Non-Combat Ability: Enter here
Description of Non-Combat Ability: Enter here
Name of Combat Ability: Toughness (Durability)
Rank of Combat Ability: F
Category: Hazard (+0)
Description of Combat Ability: Flynn's aura is at a level expected of a recent combat school graduate, having a durability level of wood and being able to take at least a bit of punishment before breaking.
Name of Combat Ability: Jet Set (Speed)
Rank of Combat Ability: F
Category: Obstacle (+0)
Description of Combat Ability: Flynn is about average speed, having it as a skill that he has but not fully developed at this point due to his reliance on his semblance.
Primary Drive: To become capable enough to pay it forward. The only reason he is alive today is because a Huntress saved his life, and he wants to be able to do the same. Strength by itself means nothing, but strength is a prerequisite for the ability to make a difference in an increasingly chaotic world where Grimm attacks are on the rise and outlaws seem more and more uncontested after The Fall. To have a goal as stupid and unattainable as matching the power of Mistral's greatest prodigy would be silly, but a goal to become good enough to make a difference and not be a liability is much more realistic and something he is capable of achieving in the next three years.
Fears: Flynn's biggest fear is wasting his second chance at life. By all rights, he should have died back in 23AV. Out of all the people there that day in Kuchinashi, he was one of the lucky ones. His life from that point forward was a fluke, a life pulled from the edge of the abyss out of sheer luck at being in the right place at the right time to be saved. If he wastes this chance, then he spits on the memory of everyone who lost their lives that day and the bravery of those who risked their lives to save him. To honor them, he must live a life worth living and prove himself worthy to be saved -- to prove his rescuers right in the long run.
Smaller fears include heights, claustrophobia, and bugs crawling on him.
Style of Self-Expression: Flynn was raised in a working class family in Kuchinashi, and has always been an extrovert and the type of person to enthusiastically volunteer for the most mundane tasks in order to try and prove his worth. He presents himself formally, perhaps overly so due to conditioning as a youth. A genuine team player, Flynn is almost as excited for the successes of friends as he is for his own and despite his powerful physical boost semblance had no reputation as having an ego during his time at Sanctum. Everyone was given talent in something, and just because that talent was at something else than fighting didn't make it any less valuable.
Most Important Thing: His promise to one Cressida Fox in 23AV, that fateful day in Kuchinashi. He swore on his life that he would become a Huntsman and repay her for saving his life that day. While the woman herself may have died in The Fall, her legacy still exists and the land and people she fought so hard to protect do as well. By building himself up and improving his ability, he's directly increasing her impact on the world too and keeping her memory alive. Every life that he saves, every mission he completes, and every day he lives is a direct impact that she made, because Flynn wouldn't be alive if it wasn't for her.
Flynn is a Kuchinashi native and graduated Sanctum Academy a couple of months early in mid-November of 26AV due to the extreme need of Haven Academy. While this did mean that he passed on the ability to participate in the Mistral Regional Tournament in 27AV where he was one of the favorites to win, it was a decision he took without hesitation and was the highest ranked student in his class to take the early graduation offer. Others went to the Argus or Mistral police force, but he was the only one capable of passing the tests right then and there that was granted admission into Haven Academy.
The fighting portion of the test was simple, and due to the increased workload of students at Sanctum he had fought Grimm before. The tournament was a bit harder, and he was beaten in the semi-finals due to a speedier opponent with range abusing his lack of range and relative lack of speed until he wore himself out. Couldn't dodge forever, and once exhaustion started taking its hold it was a wrap. His showing against Grimm was excellent, though his fighting against other people needed some work. His psychological scores were extremely high, noting no problems that the Haven staff were concerned about. Everybody already knew the story already, because he was involved in one of the biggest stories in the kingdom just a few years ago.
A human supremacist organization calling themselves The Last Bastion made of disaffected veterans and other anti-Faunus sympathizers had violently taken over a news station in Kuchinashi under the direction of a rogue huntsman by the name of Brock Cooper. Police response was slow, because it was made clear from the beginning that any police response would result in the loss of all of the dozens of hostages within the building. Fifteen year old Flynn was there as a special guest due to being the class representative of his year in Sanctum doing a fluff interview when it happened, and he was taken hostage right on camera after his brief attempt to fight back led to his aura being broken live on camera and a gun being pointed to his head.
The broad strokes of the event were known to anyone in Mistral at the time. Men in masks spouting their manifesto in front of the cameras with the regular news crew and Flynn himself blindfolded and kneeling in front of the camera crying and muttering their last prayers, saved at what seemed to be the last possible moment by two simultaneous breaches in the wall just before the bullets were fired. Three of the newscasters still were shot at various parts of their body during the ensuing fight, but one of the members of the team of Haven Academy trainees had a semblance that was able to heal the wound entirely. They then spread amongst the building as the feed from the roof started just as the one from the ground floor was interrupted. Three members of the team of trainees scattered throughout the first floor in an attempt to save hostages coated with gasoline before the fires started in response to the intrusion killed everyone in the building. They would also have to fight against the terrorists every step of the way, however, including the chief lieutenant of The Last Bastion by the name of Mason Han who was a licensed huntsman himself. Lower in skill than his boss, of course, but still a formidable opponent nevertheless.
The group of terrorists wore gas masks to protect against the stench and had an uncommon number of fanatics who would fight to the last. Some would even go as far as to light fire to the gasoline that they dumped throughout the building to prevent being captured and ensure that some of the hostages would burn alive despite the best efforts of the trainee team to prevent it. The ringleader, Brock Cooper, is broadcast all over the city declaring that he had a bomb planted in the mayor’s residence and was going to blow it once he had killed the ‘race traitors’ that had come to stop his mission. While the other three members of CMSN secured the first floor and evacuated as many as they could, their team leader went up on the roof despite an elevator with its cables cut and a second floor that was a conflagration that would kill everyone on that floor by that point with its size and intensity.
The fight between them was filmed by a news helicopter who had waded a bit too close to the fighting. Cooper was a lightning manipulator and tried to destroy the helicopter three times but was stopped each time because he had to aim the lightning with his palm at his target and his palm was forced downward three times. This, however, made his opponent focus on protecting others and not just herself and took full advantage of that fact. He was a professional huntsman, and an uncommonly strong one at that. The fight was even, so even that the leader of the Last Bastion didn’t realize he was going to lose until it was too late. His aura shattered at the same time as his enemy, yes, but a gravity dust injection kit used in Cressida's sword ensured that his right arm was hacked off a split second after his aura was gone that prevented him from pushing the button on the detonator.
The moment afterwards was caught by the news cameras, too, when Cressida came down after the fight and a crying Flynn ran up and hugged her. Through tears, he pledged that he would become strong enough to repay her one day. She reassured and encouraged him as she checked him for wounds, but waved off any mention of repayment by simply telling him that the best way he could repay her was to ensure that he lived his life as he wanted and didn't waste his second chance at it. He's been trying not to ever since.
[attr=class,title nomargin]Age 18 [attr=class,title]Gender Male [attr=class,title]Faction Haven Academy [attr=class,title]Tier Freshman [attr=class,title]Face Claim Achilles from Fate/Apocrypha [attr=class,title]OOC Name Wolfe |
[attr=class,main-title-left haven]Character Traits
Date of Birth: November 14th, 8AV
Species: Human
Romantic Orientation: Hetero
Aura Color: Green
Height: 185cm
Weight: 97kg
Color Naming Rule: Flynn is an Irish name meaning ruddy (red). Gwyrdd (pronounced gwer-ith) is a Welsh word meaning green.
[attr=class,main-title-right haven]Combat And Inventory
[attr=class,title]Semblance
Semblance Name: Zero
Rank of Semblance: D
Semblance Type: Physical Boost
One Sentence Summary of Semblance: Flynn has the physical boost semblance of Zero which allows the user to enjoy enhanced martial arts and agility for the duration.
Primary Category: Hazard (+2)
Secondary Category: Combatants (+1)
Description of Semblance: Zero is a semblance that allows the user to react to attacks almost before they happen, and without the aid of sight. It greatly increases Flynn's normally subpar martial arts ability and agility to superhuman levels, and the activation tell is his hazel eyes glowing when it is active.
Drawbacks of Semblance: Like with all physical boost semblances, Zero drains the user's aura for as long as it is active.
[attr=class,title]Weapon(s)
Weapon Name: Dual Ranged Shot Gauntlets (DRSG)
Rank of Weapon(s): F
Category: Combatants (+0)
Description of Weapons(s): DRSG appear to be a pair of green bracelets in its inactive state, but once activated cover Flynn's forearms and hands in an arm guard. There is a barrel that sticks out of the back of the arm guard, using the shells of gravity dust inserted into the gauntlets to propel the gauntlets forward to create impacts with his fists far beyond what he would be capable of doing with his natural strength. Loading the next round into the chamber is as easy as making a punching motion, causing it to be very efficient once in combat to go through a belt of gravity dust ammunition.
[attr=class,title]Non-Combat Abilities
Name of Non-Combat Ability: Enter here
Rank of Non-Combat Ability: Enter here
Description of Non-Combat Ability: Enter here
Name of Non-Combat Ability: Enter here
Rank of Non-Combat Ability: Enter here
Description of Non-Combat Ability: Enter here
[attr=class,title]Combat Abilities
Name of Combat Ability: Toughness (Durability)
Rank of Combat Ability: F
Category: Hazard (+0)
Description of Combat Ability: Flynn's aura is at a level expected of a recent combat school graduate, having a durability level of wood and being able to take at least a bit of punishment before breaking.
Name of Combat Ability: Jet Set (Speed)
Rank of Combat Ability: F
Category: Obstacle (+0)
Description of Combat Ability: Flynn is about average speed, having it as a skill that he has but not fully developed at this point due to his reliance on his semblance.
[attr=class,main-title-left haven]Character Information
[attr=class,title]Vitals
Primary Drive: To become capable enough to pay it forward. The only reason he is alive today is because a Huntress saved his life, and he wants to be able to do the same. Strength by itself means nothing, but strength is a prerequisite for the ability to make a difference in an increasingly chaotic world where Grimm attacks are on the rise and outlaws seem more and more uncontested after The Fall. To have a goal as stupid and unattainable as matching the power of Mistral's greatest prodigy would be silly, but a goal to become good enough to make a difference and not be a liability is much more realistic and something he is capable of achieving in the next three years.
Fears: Flynn's biggest fear is wasting his second chance at life. By all rights, he should have died back in 23AV. Out of all the people there that day in Kuchinashi, he was one of the lucky ones. His life from that point forward was a fluke, a life pulled from the edge of the abyss out of sheer luck at being in the right place at the right time to be saved. If he wastes this chance, then he spits on the memory of everyone who lost their lives that day and the bravery of those who risked their lives to save him. To honor them, he must live a life worth living and prove himself worthy to be saved -- to prove his rescuers right in the long run.
Smaller fears include heights, claustrophobia, and bugs crawling on him.
Style of Self-Expression: Flynn was raised in a working class family in Kuchinashi, and has always been an extrovert and the type of person to enthusiastically volunteer for the most mundane tasks in order to try and prove his worth. He presents himself formally, perhaps overly so due to conditioning as a youth. A genuine team player, Flynn is almost as excited for the successes of friends as he is for his own and despite his powerful physical boost semblance had no reputation as having an ego during his time at Sanctum. Everyone was given talent in something, and just because that talent was at something else than fighting didn't make it any less valuable.
Most Important Thing: His promise to one Cressida Fox in 23AV, that fateful day in Kuchinashi. He swore on his life that he would become a Huntsman and repay her for saving his life that day. While the woman herself may have died in The Fall, her legacy still exists and the land and people she fought so hard to protect do as well. By building himself up and improving his ability, he's directly increasing her impact on the world too and keeping her memory alive. Every life that he saves, every mission he completes, and every day he lives is a direct impact that she made, because Flynn wouldn't be alive if it wasn't for her.
[attr=class,title]History Freeform
Flynn is a Kuchinashi native and graduated Sanctum Academy a couple of months early in mid-November of 26AV due to the extreme need of Haven Academy. While this did mean that he passed on the ability to participate in the Mistral Regional Tournament in 27AV where he was one of the favorites to win, it was a decision he took without hesitation and was the highest ranked student in his class to take the early graduation offer. Others went to the Argus or Mistral police force, but he was the only one capable of passing the tests right then and there that was granted admission into Haven Academy.
The fighting portion of the test was simple, and due to the increased workload of students at Sanctum he had fought Grimm before. The tournament was a bit harder, and he was beaten in the semi-finals due to a speedier opponent with range abusing his lack of range and relative lack of speed until he wore himself out. Couldn't dodge forever, and once exhaustion started taking its hold it was a wrap. His showing against Grimm was excellent, though his fighting against other people needed some work. His psychological scores were extremely high, noting no problems that the Haven staff were concerned about. Everybody already knew the story already, because he was involved in one of the biggest stories in the kingdom just a few years ago.
A human supremacist organization calling themselves The Last Bastion made of disaffected veterans and other anti-Faunus sympathizers had violently taken over a news station in Kuchinashi under the direction of a rogue huntsman by the name of Brock Cooper. Police response was slow, because it was made clear from the beginning that any police response would result in the loss of all of the dozens of hostages within the building. Fifteen year old Flynn was there as a special guest due to being the class representative of his year in Sanctum doing a fluff interview when it happened, and he was taken hostage right on camera after his brief attempt to fight back led to his aura being broken live on camera and a gun being pointed to his head.
The broad strokes of the event were known to anyone in Mistral at the time. Men in masks spouting their manifesto in front of the cameras with the regular news crew and Flynn himself blindfolded and kneeling in front of the camera crying and muttering their last prayers, saved at what seemed to be the last possible moment by two simultaneous breaches in the wall just before the bullets were fired. Three of the newscasters still were shot at various parts of their body during the ensuing fight, but one of the members of the team of Haven Academy trainees had a semblance that was able to heal the wound entirely. They then spread amongst the building as the feed from the roof started just as the one from the ground floor was interrupted. Three members of the team of trainees scattered throughout the first floor in an attempt to save hostages coated with gasoline before the fires started in response to the intrusion killed everyone in the building. They would also have to fight against the terrorists every step of the way, however, including the chief lieutenant of The Last Bastion by the name of Mason Han who was a licensed huntsman himself. Lower in skill than his boss, of course, but still a formidable opponent nevertheless.
The group of terrorists wore gas masks to protect against the stench and had an uncommon number of fanatics who would fight to the last. Some would even go as far as to light fire to the gasoline that they dumped throughout the building to prevent being captured and ensure that some of the hostages would burn alive despite the best efforts of the trainee team to prevent it. The ringleader, Brock Cooper, is broadcast all over the city declaring that he had a bomb planted in the mayor’s residence and was going to blow it once he had killed the ‘race traitors’ that had come to stop his mission. While the other three members of CMSN secured the first floor and evacuated as many as they could, their team leader went up on the roof despite an elevator with its cables cut and a second floor that was a conflagration that would kill everyone on that floor by that point with its size and intensity.
The fight between them was filmed by a news helicopter who had waded a bit too close to the fighting. Cooper was a lightning manipulator and tried to destroy the helicopter three times but was stopped each time because he had to aim the lightning with his palm at his target and his palm was forced downward three times. This, however, made his opponent focus on protecting others and not just herself and took full advantage of that fact. He was a professional huntsman, and an uncommonly strong one at that. The fight was even, so even that the leader of the Last Bastion didn’t realize he was going to lose until it was too late. His aura shattered at the same time as his enemy, yes, but a gravity dust injection kit used in Cressida's sword ensured that his right arm was hacked off a split second after his aura was gone that prevented him from pushing the button on the detonator.
The moment afterwards was caught by the news cameras, too, when Cressida came down after the fight and a crying Flynn ran up and hugged her. Through tears, he pledged that he would become strong enough to repay her one day. She reassured and encouraged him as she checked him for wounds, but waved off any mention of repayment by simply telling him that the best way he could repay her was to ensure that he lived his life as he wanted and didn't waste his second chance at it. He's been trying not to ever since.
[attr=class,cs-bottom haven]