TRP is a post-Great War AU RWBY RP set in Mistral City and Haven Academy with no canons, no rank claims, no maidens, and no god interference. We offer a progression system and site-wide events that change the setting based on player actions.
Post by Sonya Chernova on Nov 4, 2020 14:16:32 GMT -5
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[attr=class,char-name]Astarte Incorporated
"Let us help you make the world a better place."
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[attr=class,title]Faction/Organization Information
Primary Goal: The Leadership of the Company has a goal of using the wealth amassed from their 'good deeds' as well as selling the same products to anti-government and criminal organizations to work toward undermining the various kingdoms of Remnant and overtaking entire regions of the world if possible. They believe that the kingdoms governments and leadership themselves are at greatest fault for the large number of grimm related deaths in recent memory. As such, this organization's upper echelons are technically Villains.
Public Goal (Optional): The company's first and most prevalent motivation is to support Huntsmen and the general population. It takes an active interest in maintaining a sterling public image and goes out of its way to ensure a positive outlook wherever it lays roots. The company's first goal above all else is to assist in making the lives of Huntsmen as easy as possible. This organization'spublic image is Heroic.
Meeting Place: 442 Uruk Ave - The Grand Bazaar This is the current headquarters and meeting place of Astarte Incorporated until it grows in power.
How They Operate: The company portrays itself positively with bright colors, sleek lines, and enthusiasm. They come off as idealistic in a positive sense; applauding the hard work of huntsmen and huntresses everywhere while also producing products for the general public and civilians based on the equipment they design for huntsmen. Their public rallies involve catchy marketing, fanfare, and constant appeals to public approval.
The darker side of the organization is deeply rooted in the shadows. It operates with an almost obsessive level of caution. Criminal groups that get help from the organization are often given one 'freebie' further aid involves payment and failure to pay can result in terrible consequences. Violence, intimidation, manipulation, corruption, indoctrination, and other methods are not off the table for the dark leadership of this body. They have even considered using cult like behavior to ensure the loyalty of lower ranking members.
Weaknesses (Faction Only): At it's core, the company is a support organization that depends whole heartedly on its ability to maintain a positive public image. The best way to finally cripple the organization is to prove its ill intent before it achieves its goals. But that will be one hell of a challenge.
Forbidden Actions: The Company's greatest goal is to fight AGAINST Grimm. It is not an enemy of the people but it is a villainous/evil organization. It is capable of killing, capable of committing horrific acts, and even manipulating people. But at it's core it stands as a body willing to put any amount of funding or effort into supporting the fight against grimm and will actively support even Huntsmen it is currently warring with to do the right thing in the end.
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Total XP Spent: Wind District - 50 RP (50 RP Total)