TRP is a post-Great War AU RWBY RP set in Mistral City and Haven Academy with no canons, no rank claims, no maidens, and no god interference. We offer a progression system and site-wide events that change the setting based on player actions.
Post by Evangeline Lys de Verre on Aug 8, 2019 1:12:28 GMT -5
Requesting expenditure of 75 XP from pool of 209 XP, leaving 134 XP, to add a new Combat Ability at F rank
[font color="7bddd5"][b]Name of Combat Ability:[/b][/font] Skittish Combatant [Agility]
[font color="7bddd5"][b]Rank of Combat Ability:[/b][/font] F
[font color="7bddd5"][b]Description of Combat Ability:[/b][/font] Evangeline is not a solid, weighty fighter. She is more of a rabbit than a bear, and thus, she is above average at dodging out of the way of incoming attacks, whether they be melee or ranged. This comes in handy whenever she is engaged in ranged combat, or against a melee combatant.
And then another expenditure of 75 XP from 134, leaving 59 XP for a new combat ability at F rank
[font color="7bddd5"][b]Name of Combat Ability:[/b][/font] Skittish Combatant [Speed]
[font color="7bddd5"][b]Rank of Combat Ability:[/b][/font] F
[font color="7bddd5"][b]Description of Combat Ability:[/b][/font] Evangeline is not a solid, weighty fighter. She is more of a rabbit than a bear, and thus, she is better at crossing or creating distance than the average person, with a fast pace of running. This comes in handy whenever she needs to shift position to make a ranged attack from a different direction, or if she needs to create distance from a slower, melee opponent.
Finally, an expenditure of 38 XP from 59 XP, leaving 21 XP, for a new non-combat ability at F arank
[font color="7bddd5"][b]Name of Non-Combat Ability:[/b][/font] Basic First Aid knowledge
[font color="7bddd5"][b]Rank of Non-Combat Ability:[/b][/font] F
[font color="7bddd5"][b]Description of Non-Combat Ability:[/b][/font] Evangeline has learned about fixing and healing physical wounds during her time in Haven Academy. She is better than the average joe at fixing wounds and helping injured folks outside of combat situations, when possessing the right medical supplies.
Post by Evangeline Lys de Verre on Aug 26, 2019 1:27:03 GMT -5
Requesting the free addition of the following F Ranked Combat Ability in line with the July Update.
[font color="7bddd5"][b]Name of Combat Ability:[/b][/font] Sonic Bolt
[font color="7bddd5"][b]Rank of Combat Ability:[/b][/font] F
[font color="7bddd5"][b]Description of Combat Ability:[/b][/font] Evangeline has added an arsenal of bolts to her quiver which contain a blunt arrowhead and a concentrated charge mixture of Air and Gravity dust. It can be activated by either impact, or by sound. When it is fired from the quiver, the blunt arrowhead must impact a solid surface to activate, or Evangeline can preemptively activate it by playing a specific high pitched note on her violin. When it activates through either criteria, the dust inside will activate and the arrowhead will explode, releasing a powerful sonic blast in a spherical expansion.
Mechanically, this bolt simply deals concussive damage based on its rank to those in the radius, also based on rank (currently 5-7 meters, size of a small room). The damage is lowered by 1 rank against targets with protection against sounds. Currently Evangeline's quiver can carry a maximum of two usable Sonic Bolts per combat/thread.