TRP is a post-Great War AU RWBY RP set in Mistral City and Haven Academy with no canons, no rank claims, no maidens, and no god interference. We offer a progression system and site-wide events that change the setting based on player actions.
Post by Alexandros Skouriá on Sept 23, 2019 6:14:22 GMT -5
Spending 150XP on the following two new combat skills:
[font color="7bddd5"][b]Name of Combat Ability:[/b][/font] Molten (Agility).
[font color="7bddd5"][b]Rank of Combat Ability:[/b][/font] F.
[font color="7bddd5"][b]Description of Combat Ability:[/b][/font] Par for the course for a brawler, Alexandros is able to move in-and-out of ranges in a defensive way. When within striking distance, this then extends to a general ability to weave around blows or fully deflect them without coming into harm. Sidesteps and slips are his usual tools, often coupled with parries from his lightly-armoured gloves when suitable.
[font color="7bddd5"][b]Name of Combat Ability:[/b][/font] From Ash (Stamina).
[font color="7bddd5"][b]Rank of Combat Ability:[/b][/font] F.
[font color="7bddd5"][b]Description of Combat Ability:[/b][/font] Thanks to his regimen of running, swimming, and training at the gym with frequency and purpose, Alexandros has further and further developed a well of physical energy to draw upon in times of need. His ability to press on under stress is impressive and steadily growing, currently allowing for an uninterrupted 5km run or additional burst of exertion in battle.
Additionally, spending 38XP on the following non-combat skill:
[font color="7bddd5"][b]Name of Non-Combat Ability:[/b][/font] Needlework.
[font color="7bddd5"][b]Rank of Non-Combat Ability:[/b][/font] F.
[font color="7bddd5"][b]Description of Non-Combat Ability:[/b][/font] Though it is little more than an infrequent hobby, Alexandros is quite fond of knitting and sewing for both meditative and practical purposes. The boy sews by hand on small projects such as patching tears or re-attaching buttons on his clothing, while his knitting is a drawn-out affair adhering to simple patterns such as scarves or plain beanies. His finest and most obvious work in the realm of sartorial artistry is the metal plating sewn to each glove he wears during combat.
Post by Alexandros Skouriá on Oct 13, 2019 4:57:05 GMT -5
Spending 400XP on combat skills "Brawling" and "Showdown" to raise them from F to E:
[font color="7bddd5"][b]Name of Combat Ability:[/b][/font] Brawling (Martial Arts).
[font color="7bddd5"][b]Rank of Combat Ability:[/b][/font] E.
[font color="7bddd5"][b]Description of Combat Ability:[/b][/font] Alex's preferred fighting style. An explosive repetoire of heavy punches and kicks supplemented by a multitude of other strikes and grapples. Unrefined and telegraphed and obvious, but decidedly brutal in its simplicity; an entirely self-taught means to an end which works well with his Semblance. Growing up in the city and without the need or reason to train with a real weapon, he instead chose to push his body to the limit; after all, one's own being is a weapon always at the ready. An amalgam of various other styles that seems to draw most influence from orthodox boxing technique.
[font color="7bddd5"][b]Name of Combat Ability:[/b][/font] Showdown (Marksmanship).
[font color="7bddd5"][b]Rank of Combat Ability:[/b][/font] E.
[font color="7bddd5"][b]Description of Combat Ability:[/b][/font] Par for the course as one might expect for he who chose to call a large handgun his ace weapon. Alexandros demonstrates a keen sense of control and command over Thrash and its bizarre properties, in particular being able to resist the monstrous recoil of its high-caliber rounds. The soon-to-be hero considers himself something of a gunslinger, and has at least a modicum of the required skill and panache to substantiate the claim.
Post by Alexandros Skouriá on Mar 28, 2020 20:47:29 GMT -5
Spending 200XP on Thrash to bring it up from F to E. As discussed in the chat, pending a go-ahead from Ryu this will be a retroactive upgrade for Vytal and all threads taking place after it.
[font size="4"][b]Thrash[/b][/font]
[font color="7bddd5"][b]Rank of Weapon(s):[/b][/font] E.
[font color="7bddd5"][b]Description of Weapons(s):[/b][/font] An old, dinged-up revolver held together with little more than hope and good intentions. Thrash sports a massive heavy-duty cylinder in its otherwise crudely constructed body, capable of holding up to four high-caliber rounds at a time. A good workhorse for harassing a target at range, yet nothing special when compared to the more intricate and complex weapons wielded by others.